3D Character Artist & Digital Sculptor
Character Modeling
Production-ready sculpture for injection moulding & resin casting.
Explore →Achieving genuine likeness and hyperrealistic 3D portraits with complex skin rendering.
Explore →Narratively rich, highly detailed figure sculpting engineered for resin extrusion.
Explore →High-end production character modeling and corrective shotsculpting for feature film pipelines.
Explore →10+ years sculpting characters for film, broadcast, toys and collectibles. Clients include Framestore, Schleich, Tonies, Toyfight, bEpic and Aixsponza. Based in Hannover. Working internationally.
Anna specialises in character modeling, digital sculpting, and production-ready 3D character design for film, toys and collectibles. With expertise in ZBrush, topology, and VFX pipelines, she brings characters from concept to final asset. Specialisations →
Watch: Solo presentation at IBC 2024 for Maxon — ZBrush for 3D Printing & Advertising →
Deutsche Version: 3D Charakter Artist für Werbung & Medien →
Includes AI-animated loop. Sculpt is original ZBrush work.